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A Witch Call

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Devlog

  • Fixed small issues with Mono
    January 08, 2022 by Shin Spiegel
    The last update I updated the project name, and guess what, Godot will not update the mono project, which created a project without any scripts. Already fixed. Lesson learned... Continue reading
  • Small update
    January 07, 2022 by Shin Spiegel
    I did add some extra stuff to it. Explosion effect after destroying pumpkin Added score points on the game over screen... Continue reading
  • Another small project completed!
    January 04, 2022 by Shin Spiegel
    This is another small project completed. Code is completely available on the github , All the code, assets, and everything are free to use, improve or modify... Continue reading
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