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A Witch Call
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Devlog
Fixed small issues with Mono
January 08, 2022
by
Shin Spiegel
The last update I updated the project name, and guess what, Godot will not update the mono project, which created a project without any scripts. Already fixed. Lesson learned...
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Small update
January 07, 2022
by
Shin Spiegel
I did add some extra stuff to it. Explosion effect after destroying pumpkin Added score points on the game over screen...
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Another small project completed!
January 04, 2022
by
Shin Spiegel
This is another small project completed. Code is completely available on the github , All the code, assets, and everything are free to use, improve or modify...
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